Get Math Help

GET TUTORING NEAR ME!

(800) 434-2582

By submitting the following form, you agree to Club Z!'s Terms of Use and Privacy Policy

    Home / Get Math Help

    Rule 30

    Rule space information

    rule type | elementary cellular automaton
rule space | 2-color, range 1 (3-cell neighborhood)
number of rules | 256

    Rule icon

    
 | 1 | | 0

    Rule equivalences

    left-right | color | both
rule 86 | rule 135 | rule 149
(total: 3)

    Boolean form

    (p, q, r) ↦ p XOR (q OR r)

    Algebraic form

    (p, q, r) ↦ (p + q + r + q r) mod 2

    Neighbor dependency

    linear | nonlinear | nonlinear

    Evolution from simple initial condition

    Evolution from simple initial condition

    Random initial conditions

    Random initial conditions

    Typical difference patterns

    Typical difference patterns

    Properties

    The center column of rule 30 appears effectively random.

    Rule 30 is a class 3 rule from random initial conditions.

    Finite-size state transition diagrams

     | | | | 
size 2 | size 3 | size 4 | size 5 | size 6

    Back to List | POWERED BY THE WOLFRAM LANGUAGE